This page tests the fix for bug 634 for Processing.js
If the canvas and image below are identical, the test has passed.
// Test by Andor Salga
import processing.opengl.*;
void setup()
{
size(100, 100, OPENGL);
background(0);
colorMode(RGB, 1);
beginShape(POINT);
pushMatrix();
for(int y = 0; y < 100; y+=5){
for(int x = 0; x < 100; x+=5){
stroke(x/100.0f,y/100.0f,100-x/100.0f);
vertex(x, y, 0);
}
}
popMatrix();
endShape();
}